![]() Trying to pull off multiple front flips while flinging your legs all over the place often results in your rider spinning out of control, so it’s to be used sparingly. It isn’t just a stock animation either, momentum plays a huge part in the system, and you’ll need to make sure to leave enough time for your rider to get back into a position to land the trick. You’ll also perform different tricks by rotating upside down in the air. Pushing it right will send his legs over the handlebars. Pushing and holding left will send him out into a Superman pose. The stick almost acts as the rider’s feet. Instead of the standard “push a sequence of buttons to do a trick”, here your only tool is the analogue stick. To keep things fresh, Trials Fusion has introduced a trick system. Of course, everything I’ve said so far is also true of previous iterations. The gold medals you get on every track will soon turn to silver, then bronze, and it gets to a point where even finishing a level on Extreme difficulty is an achievement. Eventually you’ll be panicking over every single tiny maneuver, as one wheel in the wrong place or a slight shift in balance can send you right back to the checkpoint. However, soon you’ll need to not only brake, but also accelerate slowly to avoid flipping out. Early tracks can be completed without ever lifting your foot off the gas. The difficulty curve also helps you in this regard. You’ll find yourself being instructed without ever feeling like your hand is being held. The concept of bunny hopping, arguably the most important skill for finishing the harder tracks, is drilled into you several times over the course of the game. It’s that magic mixture of simplicity and intricacy that makes games like this so engaging.įor newcomers, good tutorials are in place to make sure everyone understands the basics. Of course, completing levels later in the game is anything but simple. The tracks do twist and turn more than in previous installments, but any steering is done for you. All you have to worry about is acceleration, braking and leaning. However each of them has such intuitive controls, it’s impossible to be mad at anything but yourself if you make a mistake. ![]() Each of the six different vehicles on offer in Fusion feels different, some more powerful, some have more precision. One thing Trials has certainly got locked down is fantastic bike physics. It’s got a pretty Portal-esque vibe, and although it’s obviously supposed to be humorous in the same manner, it never reaches the heights of Valve’s writing. ![]() There’s even a semblance of a story this time around, with a couple of robot voices chatting to you during some of the levels. In fact we’ve been flung into the future, where we’re riding high along towering skyscrapers and through futuristic testing facilities. This used to be what the Trials franchise was all about, but we’ve come a long way in the past fourteen years. ![]() It’s fascinating to think that motorcycle trials are actually performed in real life, where people actually ride bikes up sheer slopes and onto miniscule platforms high above the ground. ![]()
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